EG7: Service business hampered by soft market, outlook for games business remains strong
Research Update
2024-05-15
07:19
Analyst Q&A
Closed
Hjalmar Ahlberg answered 4 questions.
Redeye updates on EG7 post Q1-results which were weaker than expected owing to soft performance in the service business while the games business performed close to expectations. The company reiterates its full year guidance while also highlighting increased uncertainty owing to a weaker market environment. We lower our estimates but see solid growth potential ahead as the company’s ongoing investments start to generate income.
HA
TO
Hjalmar Ahlberg
Tomas Otterbeck
EG7 reported weaker than expected Q1-results with revenue of SEK382m and adjusted EBITDA of SEK62m, compared to our forecasts of SEK408m and SEK89m respectively. The main deviation stemmed from the service business while the games business performed close to our expectations.
Following a continued soft gaming market, with less demand for work-for-hire and reduced marketing budgets, EG7 continues to adapt its service business. The company has made cost savings after the quarter ended, which should result in improved earnings for Toadman and Petrol going forward, albeit with limited growth potential.
With Q1-results coming in lower than expected, we have lowered our 2024E EBITDA with around 16% while 2025-26E is lowered 5-6%. The lowered estimates are mainly due to the softer performance from the services business, while the outlook for the games business remains strong. As such, our long-term assumptions remains unchanged and we only slightly trim our valuation range with a new base case of SEK41 (SEK44).
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Net Sales | 1,865.9 | 2,045.0 | 1,687.8 | 1,971.5 | 2,443.6 |
EBITDA | 482.7 | 542.0 | 342.8 | 458.7 | 646.8 |
EBITDA Margin | 25.9% | 26.5% | 20.3% | 23.3% | 26.5% |
EBIT | 395.4 | 427.5 | 255.2 | 326.6 | 463.6 |
EBIT Margin | 19.3% | 19.7% | 14.0% | 15.8% | 18.1% |
Net Income | -281.2 | 156.0 | 102.6 | 149.0 | 251.7 |
EV/Sales | 1.2 | 0.5 | 0.3 | 0.3 | 0.2 |
EV/EBITDA | 4.8 | 2.1 | 1.6 | 1.1 | 0.6 |
EV/EBIT | 5.8 | 2.6 | 2.2 | 1.6 | 0.8 |
EG7 reported revenue of SEK382m and adjusted EBITDA of SEK62m, which was lower than our forecast of SEK408m and SEK89m, respectively. Looking at the performance per segment, Daybreak saw somewhat higher revenue than expected, while profitability was in line with our forecast. Performance from Big Blue Bubble was slightly softer than expected. However, the company commented that My Singing Monsters is back to a pre-peak pattern, suggesting stable performance from here. Piranha, which was impacted negatively by the cancelled WFH contract, saw a bigger revenue drop than expected, which also resulted in lower EBITDA. Toadman saw slower progress towards break-even than we expected while Petrol unexpectedly saw a negative EBITDA. Fireshine reported softer topline than expected, with revenue mainly generated from back-catalogue titles, which also impacted profitability negatively. The table below summarizes the Q1-results outcome compared to our forecast.
EG7 result outcome | |||||||
SEKm | Q1 23 | Q2 23 | Q3 23 | Q4 23 | Q1 24E | Q1 24A | Diff |
Group revenue | 572 | 483 | 517 | 473 | 408 | 382 | -6% |
Growth Y/Y (%) | 43% | 4% | 16% | -15% | -29% | -33% | |
COGS | -151 | -140 | -167 | -161 | -107 | -97 | -9% |
Personnel expenses | -200 | -203 | -177 | -182 | -183 | -192 | 5% |
Other external costs | -57 | -81 | -55 | -70 | -50 | -70 | 41% |
EBITDA adj | 190 | 113 | 141 | 98 | 89 | 62 | -30% |
EBITDA-margin | 33% | 23% | 27% | 21% | 22% | 16% | |
D&A | -51 | -67 | -72 | -54 | -52 | -47 | -11% |
Ow acquistion related | -32 | -32 | -33 | -32 | -32 | -29 | -10% |
EBIT adj * | 170 | 78 | 103 | 76 | 68 | 44 | -36% |
EBIT adj (%) | 30% | 16% | 20% | 16% | 17% | 12% | |
EBIT | 139 | 25 | 43 | 45 | 36 | 40 | 10% |
Net income reported | 88 | 2 | 10 | 57 | 27 | 15 | -45% |
EPS reported | 1.01 | 0.02 | 0.11 | 0.64 | 0.31 | 0.17 | -45% |
Source: Redeye Research, * Adjusted excludes amortization of acquired assets |
EG7 result outcome per segment | |||||||
SEKm | Q1 23 | Q2 23 | Q3 23 | Q4 23 | Q1 24E | Q1 24A | Diff |
Group Revenue | 572 | 483 | 517 | 473 | 408 | 382 | -6% |
Daybreak | 201 | 190 | 181 | 182 | 181 | 189 | 4% |
Big Blue Bubble | 218 | 144 | 123 | 86 | 75 | 69 | -8% |
Piranha | 51 | 25 | 28 | 30 | 25 | 21 | -16% |
Toadman | 6 | 11 | 14 | 19 | 18 | 17 | -4% |
Fireshine | 49 | 78 | 120 | 107 | 65 | 46 | -29% |
Petrol | 48 | 36 | 51 | 50 | 45 | 41 | -10% |
Group EBITDA | 190 | 113 | 141 | 98 | 89 | 62 | -30% |
Daybreak | 52 | 48 | 34 | 29 | 41 | 42 | 4% |
Big Blue Bubble | 133 | 86 | 88 | 49 | 41 | 38 | -7% |
Piranha | 23 | 6 | 8 | 11 | 8 | 3 | -55% |
Toadman | -14 | -12 | -2 | -5 | -3 | -6 | 144% |
Fireshine | 6 | 3 | 19 | 11 | 7 | 1 | -92% |
Petrol | 2 | -9 | 2 | 3 | 3 | -6 | -290% |
Holdings | -12 | -9 | -8 | 0 | -8 | -10 | 25% |
Source: Redeye Research |
Following continued weakness in the gaming industry, EG7’s service-focused businesses faced a challenging market environment in Q1 2024 as illustrated by the performance of Petrol and Toadman. EG7 continues to adapt the operations where Petrol and Toadman launched cost cuttings in April that will yield total savings of SEK35m on an annual basis. As such, we expect improved profitability for the two businesses going forward, albeit with a more limited topline growth potential in the short term. Coming to Piranha, which saw a large work-for-hire contract being cancelled in Q4 2023, the studio has cut new hiring while remaining employees will fully focus on Mech Warrior 5: Clans which is set to be released in Q4 2024. As such, Piranha should see stronger performance in H2 2024, despite the loss of the WFH contract.
While the outlook for the service-focused businesses is soft, the outlook for EG7’s games business remains strong. Looking into H2 2024, we expect stable performance from Big Blue Bubble as My Singing Monsters stabilizes at a new normal, while Daybreak’s live service games also shows stable performance after meeting tough comps in 2023. With continued content updates scheduled for 2024, the live service games should continue to see good performance for the rest of 2024. Finally, Fireshine also sees the typical seasonal pattern with a stronger H2 than H1, where support will among other come from the version 1.0 releases of Core Keeper and Shadows of Doubt. Looking into 2025, Daybreak is also on track to release the Cold Iron game project, while H1Z1 is targeting to enter production in H2 2024 with a release targeted in 2026. As illustrated in the chart below, we expect that 2024 will be a transition year followed by stronger growth and profitability in 2025-26E.
EG7: Revenue, EBITDA and investments 2021-26E (excl. Innova)
Source: Redeye Research
While the growth outlook remains positive for 2025-26E, we have lowered our 2024E EBITDA estimates by 16% on the back of the weaker-than-expected Q1-results and softer outlook for Petrol and Toadman. Our 2025-26E estimates are also trimmed by 5-6%. However, we still forecast strong topline growth of around 17% in 2025E and 24% in 2026E, as well as stronger profitability. Our 2026E estimates (revenue of SEK2.4bn and EBITDA of SEK650m) are below the company’s target of SEK3bn in revenue and EBITDA of SEK1bn. The 2026 target is built on growth from the release of H1Z1 and an additional game that has not yet been announced. We see potential for the gap to close as H1Z1 moves into production and as the release of a second game is confirmed. The table below summarizes key financials for the group and segments for 2022-26E.
EG7: Key financials | |||||||||
SEKm | 2022 | 2023 | Q1 24 | Q2 24E | Q3 24E | Q4 24E | 2024E | 2025E | 2026E |
Group revenue | 1,866 | 2,045 | 382 | 376 | 454 | 477 | 1,688 | 1,972 | 2,444 |
Growth Y/Y (%) | 12% | 10% | -33% | -22% | -12% | 1% | -17% | 17% | 24% |
COGS | -626 | -619 | -97 | -89 | -141 | -141 | -468 | -539 | -641 |
Personnel expenses | -742 | -763 | -192 | -184 | -185 | -186 | -745 | -762 | -778 |
Other external costs | -209 | -262 | -66 | -50 | -55 | -65 | -236 | -310 | -500 |
EBITDA adj | 483 | 542 | 62 | 72 | 96 | 109 | 343 | 459 | 647 |
EBITDA adj (%) | 26% | 27% | 16% | 19% | 21% | 23% | 20% | 23% | 26% |
EBIT adj * | 395 | 428 | 44 | 53 | 71 | 83 | 255 | 327 | 464 |
EBIT adj (%) | 21% | 21% | 12% | 14% | 16% | 17% | 15% | 17% | 19% |
EBIT | -276 | 252 | 40 | 21 | 39 | 51 | 155 | 199 | 336 |
Net income | -281 | 156 | 15 | 16 | 29 | 38 | 103 | 149 | 252 |
EPS | -3.23 | 1.76 | 0.17 | 0.18 | 0.33 | 0.43 | 1.16 | 1.68 | 2.84 |
Source: Redeye Research, * Adjusted excludes amortization of acquired assets |
EG7: Revenue and EBITDA per segment | |||||||||
SEKm | 2022 | 2023 | Q1 24 | Q2 24E | Q3 24E | Q4 24E | 2024E | 2025E | 2026E |
Group Revenue | 1,866 | 2,045 | 382 | 376 | 454 | 477 | 1,688 | 1,972 | 2,444 |
Daybreak | 831 | 753 | 189 | 180 | 187 | 187 | 743 | 985 | 1,358 |
Big Blue Bubble | 310 | 572 | 69 | 68 | 75 | 68 | 279 | 265 | 265 |
Piranha | 90 | 133 | 21 | 21 | 25 | 50 | 117 | 129 | 142 |
Toadman | 13 | 49 | 17 | 17 | 17 | 17 | 68 | 75 | 82 |
Fireshine | 394 | 354 | 46 | 50 | 100 | 100 | 296 | 318 | 382 |
Petrol | 229 | 184 | 41 | 40 | 50 | 55 | 186 | 199 | 214 |
Growth | 36% | 21% | -38% | -23% | -12% | 2% | -20% | 21% | 27% |
Daybreak | 18% | -9% | -6% | -5% | 3% | 3% | -1% | 33% | 38% |
Big Blue Bubble | 184% | 84% | -69% | -53% | -39% | -21% | -51% | -5% | 0% |
Piranha | -2% | 49% | -58% | -14% | -10% | 66% | -12% | 10% | 10% |
Toadman | 76% | 272% | 205% | 57% | 19% | -8% | 38% | 10% | 10% |
Fireshine | 0% | -10% | -6% | -36% | -16% | -6% | -16% | 8% | 20% |
Petrol | 40% | -20% | -15% | 12% | -2% | 10% | 1% | 8% | 8% |
Group EBITDA | 483 | 542 | 62 | 72 | 96 | 109 | 338 | 459 | 647 |
Daybreak | 233 | 163 | 42 | 40 | 37 | 37 | 157 | 228 | 408 |
Big Blue Bubble | 182 | 356 | 38 | 37 | 41 | 37 | 154 | 146 | 139 |
Piranha | 31 | 49 | 3 | 4 | 5 | 23 | 35 | 39 | 42 |
Toadman | -23 | -34 | -6 | -3 | 0 | 0 | -9 | 19 | 21 |
Fireshine | 69 | 40 | 1 | 4 | 18 | 18 | 39 | 40 | 48 |
Petrol | 22 | -3 | -6 | -2 | 3 | 3 | -3 | 20 | 21 |
Holdings | -31 | -30 | -10 | -8 | -8 | -8 | -34 | -32 | -32 |
EBITDA-margin | 26% | 26% | 16% | 19% | 21% | 23% | 20% | 23% | 26% |
Daybreak | 28% | 22% | 22% | 22% | 20% | 20% | 21% | 23% | 30% |
Big Blue Bubble | 59% | 62% | 56% | 55% | 55% | 55% | 55% | 55% | 53% |
Piranha | 35% | 37% | 16% | 20% | 20% | 45% | 30% | 30% | 30% |
Toadman | n.m. | -68% | -36% | -18% | 0% | 0% | -13% | 25% | 25% |
Fireshine | 17% | 11% | 1% | 8% | 18% | 18% | 13% | 13% | 13% |
Petrol | 10% | -1% | -16% | -5% | 5% | 5% | -2% | 10% | 10% |
Source: Redeye Research |
On the back of the lowered estimates, we also adjusted our valuation range where the new base case stands at SEK41 (SEK44) while the bull case is SEK72 (SEK77) and the bear case SEK12 (SEK15). Our base case implies an EV/EBITDA valuation of 7x 2025E while the share currently trades at less than 2x 2025E EBITDA, suggesting that the market is sceptical about the company achieving its targets. In our view, successful game launches in 2024 (Mech Warrior 5: Clans), continued progress on the Cold Iron project, and H1Z1 moving into the production phase could be triggers for improved market confidence and a higher valuation. The table below summarizes key assumptions for the valuation scenarios.
EG7: Fair Value Range | |||
SEK | Bear Case | Base Case | Bull Case |
Value per share | 12 | 41 | 72 |
Revenue CAGR 2025-2029 | 6% | 14% | 17% |
Revenue CAGR 2030-2039 | 2% | 4% | 6% |
Growth Terminal | 2% | 2% | 2% |
EBITDA-margin 2025-2039 | 17% | 28% | 33% |
EBITDA Terminal | 15% | 28% | 33% |
Source: Redeye Research |
Case
Solid live game portfolio with upside from new franchises
Evidence
Long life games and stable profitability
Challenge
Limted growth in live games and unproven model for game franchises
Valuation
DCF-valuation supported by strong cash generation and growth upside from game franchises
People: 3
EG7’s management team has a high share of ownership with the (proposed) chairman holding 9% and CEO 2% of shares. While the company has a mixed history the new management team has delivered improved and stable performance.
Business: 3
EG7’s game portfolio has a high tilt towards live service games which provides stable and recurring revenues. This also results in stable profitability and good cash flow as investments requirements are limited. On the other hand, this also limits growth potential.
Financials: 2
EG7 has a stable balance sheet with a small net cash position. The company has a significant goodwill in its balance sheet, although as this is mostly related to Daybreak Games we believe the write-down risk is limited. Most of EG7’s revenue generating operations has been acquired during 2020-21 creating a short history which lowers the rating.
Income statement | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Revenues | 2,045.5 | 2,173.2 | 1,816.9 | 2,070.1 | 2,565.7 |
Cost of Revenue | 805.9 | 746.9 | 596.9 | 637.6 | 763.3 |
Operating Expenses | 756.9 | 884.3 | 877.1 | 973.8 | 1,155.6 |
EBITDA | 482.7 | 542.0 | 342.8 | 458.7 | 646.8 |
Depreciation | 45.9 | 42.0 | 43.3 | 49.3 | 61.1 |
Amortizations | 580.0 | 72.5 | 44.4 | 82.8 | 122.2 |
EBIT | 395.4 | 427.5 | 255.2 | 326.6 | 463.6 |
Shares in Associates | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Interest Expenses | 33.6 | 36.1 | 5.9 | 0.00 | 0.00 |
Net Financial Items | -33.6 | -36.1 | -5.9 | 0.00 | 0.00 |
EBT | -309.6 | 215.8 | 149.4 | 198.6 | 335.6 |
Income Tax Expenses | -28.4 | 59.8 | 46.8 | 49.7 | 83.9 |
Net Income | -281.2 | 156.0 | 102.6 | 149.0 | 251.7 |
Balance sheet | |||||
Assets | |||||
Non-current assets | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Property, Plant and Equipment (Net) | 29.1 | 30.3 | 30.3 | 30.3 | 30.3 |
Goodwill | 3,284.9 | 3,181.7 | 3,181.7 | 3,181.7 | 3,181.7 |
Intangible Assets | 622.5 | 667.8 | 670.0 | 705.7 | 760.9 |
Right-of-Use Assets | 39.9 | 74.7 | 74.7 | 74.7 | 74.7 |
Other Non-Current Assets | 110.4 | 154.2 | 154.2 | 154.2 | 154.2 |
Total Non-Current Assets | 4,086.8 | 4,108.7 | 4,110.9 | 4,146.6 | 4,201.8 |
Current assets | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Inventories | 17.3 | 14.0 | 16.9 | 19.7 | 24.4 |
Accounts Receivable | 440.5 | 269.2 | 253.2 | 295.7 | 366.5 |
Other Current Assets | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Cash Equivalents | 407.8 | 480.9 | 591.7 | 646.5 | 775.1 |
Total Current Assets | 865.6 | 764.1 | 861.8 | 962.0 | 1,166.0 |
Total Assets | 4,952.4 | 4,872.8 | 4,972.7 | 5,108.5 | 5,367.8 |
Equity and Liabilities | |||||
Equity | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Non Controlling Interest | 0.00 | 0.00 | 0.00 | 0.00 | 0.00 |
Shareholder's Equity | 3,902.3 | 3,900.6 | 3,963.2 | 4,067.9 | 4,275.3 |
Non-current liabilities | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Long Term Debt | 0.00 | 2.8 | 2.8 | 2.8 | 2.8 |
Long Term Lease Liabilities | 17.5 | 52.5 | 52.5 | 52.5 | 52.5 |
Other Non-Current Lease Liabilities | 315.6 | 355.3 | 355.3 | 355.3 | 355.3 |
Total Non-Current Liabilities | 333.1 | 410.6 | 410.6 | 410.6 | 410.6 |
Current liabilities | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Short Term Debt | 104.0 | 0.60 | 0.60 | 0.60 | 0.60 |
Short Term Lease Liabilities | 23.6 | 25.0 | 25.0 | 25.0 | 25.0 |
Accounts Payable | 84.8 | 33.9 | 50.6 | 59.1 | 73.3 |
Other Current Liabilities | 504.5 | 502.1 | 522.6 | 545.3 | 583.1 |
Total Current Liabilities | 716.9 | 561.6 | 598.9 | 630.1 | 682.0 |
Total Liabilities and Equity | 4,952.3 | 4,872.8 | 4,972.7 | 5,108.5 | 5,367.8 |
Cash flow | |||||
SEKm | 2022 | 2023 | 2024e | 2025e | 2026e |
Operating Cash Flow | 374.6 | 437.8 | 365.5 | 394.8 | 539.4 |
Investing Cash Flow | -58.1 | -231.5 | -214.6 | -295.7 | -366.5 |
Financing Cash Flow | -331.8 | -126.0 | -40.0 | -44.3 | -44.3 |
Disclosures and disclaimers